Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (2024)

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (1)

Upon landing in Deep Jungle, you are immediately put into a battle against Sabor.

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Boss: Sabor

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (2)

Sabor jumps around a bit, but his attacks are fairly well telegraphed. Even on Proud the battle wasn't that difficult. Magic is pretty effective during this battle. As long as you are locked on to Sabor, the magic should home in on him.

Losing this fight does not result in a game over.

After finishing the fight, Sora meets Tarzan and gets the first Journal entry for Deep Jungle. Tarzan will now join your party, replacing the missing Donald and Goofy. He comes with three Potions in his inventory.

You gain control on the balcony of the Tree House. Go back into the Tree House and find the boxes in the far right corner, opposite of the broken stairs. You can jump up onto the boxes and then up onto the next level. Take the long way around the building on this upper level, and jump around the beam at the end to find a ladder. Climb all the way to the top to find a chest holding a Protect Chain.

From that chest, move forward and jump down onto the beam below. Jumping down from here and off the map will drop you right in the Cliff area. Climb the vines here to reach two chests for a Mega-Potion and a Mythril Shard. Head through the Bamboo Thicket to find the Camp. Enter the Tent for a scene.

Sora will get a Protect-G piece, and reunite with Donald and Goofy. The Deep Jungle Chronicles entry updates, and several characters are added to the Journal: Jane Porter, Clayton, and Terk. In the Tent, you can open a chest for a Mythril Shard. Speak to Jane to find out the slides for her camera are missing.

There are a couple of interesting things to do here, but first, slides.

Slide #Location
1On top of the Tent
2On a wardrobe under the white cloth awnings
3Next to the drawing of Tarzan
4On the stack of crates directly opposite the Tent
5On top of the white cloth awnings; jump across from the top of the Tent
6On the pile of suitcases beside the Tent

Next, some fun with items. There are several research notes scattered about the camp that you can find by Examining different things. Examine the globe, the base of the flag pole, the grandfather clock, the clothes rack, and the phonograph. Interact with the stove and follow the directions to create a Hi-Potion. (You have to hit the stove with an Attack in order to open it up.) Interact with the chemistry equipment on the table to create an Ether.

Return the slides to Jane's camera for a scene. As you leave, Sabor will attack again. This battle works just like before, only now you have some friends to help.

With the leopard defeated a second time, head towards the Hippo's Lagoon. Jump across the first hippo's back, then climb the trees off to the left to find a Mega-Potion in a chest. Jump down onto the hippo in the water directly below, then across to the landing with another chest, this one with puppies no. 25/26/27. Climb up the vine here to get to the gorillas. Kerchak and Kala will be added to the Journal.

After the scene, climb the vine straight ahead to get to the Climbing Trees area. From here, run up the ramp and jump a small gap to get back to the Tree House. After the scene here, use the same shortcut to jump down to the Cliff area. Sabor will attack again, but you should be wise to his tricks by now. Return to the Tent.

Did you notice the distinct lack of Heartless in this World? Well, they're here now! Leave the Tent to encounter the Powerwild enemy. Defeat them all to save the gorilla and earn a Protect-G. Sora must now travel all over Deep Jungle, saving all the gorillas. Hot tip: use Blizzard when they are all together to hit them all at the same time.

Start by going to Bamboo Thicket, then to the Cliff. The gorillas here will give Sora a Fire-G and an Aeroga-G. On your way back through the Bamboo Thicket, you will run into a pink Heartless known as a Bouncywild. These enemies will drop banana peels that, if Sora steps on one, cause him to fall prone and lose a bunch of munny. After dropping a few peels, the Bouncywild will disappear, so watch where you are going!

There are some rare Heartless that have a chance to spawn: Black Ballade in the Bamboo Thicket, and White Mushrooms in the Camp. These are dealt with later on in the Synthesis Item Farming section. It isn't worth your time to deal with them right now.

Head to the Hippo's Lagoon, by way of the Camp, and climb up to Jungle: Vines. Using the save point is probably a decent idea.

In Jungle: Vines, Sora must swing from vine to vine to cross over a large gap. Falling off a ledge or a vine drops him back in the Hippo's Lagoon. There is a flower bud on the ground when you get here; Examine it to start Vine Jump. There are four courses: Jump, Trap, Acrobatic, and Expert. Attempting any one of them adds them all to the Journal, whether or not you finish it.

Use the reaction command to Jump On to the vines, then use regular commands to Jump Next or Jump Off. There is only one path through Vines, so as long as you don't head towards your party members, you shouldn't get lost. After the second set of vines, open the chest for a Mythril. Once you reach the other side, head into Vines 2. Swing across the first set of vines, then jump a small gap and grab the chest over here for puppies no. 28/29/30. Continue swinging to the end. This is where you climbed up from Hippo's Lagoon before. Climb these vines to get back to Climbing Trees.

Defeat the Powerwilds here to receive another Aeroga-G piece, then head up to the Tree House. There is another gorilla trapped in the building, and it will give you a Shell-G piece.

Proud: Returning to Climbing Trees after saving the Gorilla but before saving Jane and Terk causes Powerwilds to spawn infinitely. At 4p per kill, this is an excellent place to grind out some levels early. I went from level 14-16 in about 15 minutes. One full combo and a Fire was enough to take out a single Powerwild.

Make your way back to the Camp however you like and speak with Jane. Venture into the Bamboo Thicket for the final fight against Sabor.

Boss: Sabor

Drops: White FangHe has a new trick now, where he jumps into the bamboo and warps around the outside of the map. As long as you keep locked on to him, however, he can't surprise you. Everything else is the same, and if you can get a combo chain going, this fight will be over before you know it.

The Chronicles entry for Deep Jungle will update after defeating the leopard once and for all. Check in at the Tent, then climb all the way back up to Climbing Trees. Lock on to the big black fruit and start combo-ing away to free Jane and Terk. It takes fewer that 8 combos to destroy, depending on your difficulty and Sora's Strength stat.

After freeing the ladies, enter Treetop and cross the small area to Tunnel. There is a chest as soon as you enter that holds a Mega-Ether, and a save point on the ground. Enter the stump to slide down some tree branches with Tarzan, just like in the movie! This will drop you right in the middle of the Camp. Cross through to the Cliff for a scene, and a quick fight with Clayton and some Powerwilds. After another quick scene, the real boss battle begins. Clayton joins this battle atop his mighty steed, Stealth Sneak.

Boss: Clayton & Stealth Sneak

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (3)

Even though the Heartless is invisible, you can still lock on. Aerial combos are the way to go here, as they are faster and keep Clayton from firing his rifle. After Sora deals enough damage, the giant gecko will show itself.

Do some more damage to the duo, and eventually Clayton will fall off. Swap your target to the man with Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (4) and keep hammering away. Stopping him from firing his rifle is far more important that fighting the Heartless. Once you take out all of Clayton's health, the fight will end.

At the end of this fight, Sora and Donald will finally learn Cure. You should immediately open your menu and go to Customize, and map Cure to Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (5). This is important on all difficulties. Kerchak will toss Sora to a higher section of the Cliff, next to a doorway to the Waterfall Cavern.

There are several chests in this room, and thanks to the wonderful camera, they are relatively easy to find. Straight across from the entryway on a ledge is a Mythril Shard. Turn around from the chest and jump up to the next ledge (the edge has some vines on it) to get puppies no. 31/32/33. Turn around again, and jump up to the next level.

Immediately grab the Mythril, then climb the vines or jump across the gap for some Orichalcum. Keep hopping up ledges and climbing vines until you reach a doorway to ???. Sora will find and seal the Keyhole for Deep Jungle, and get a Navi-G piece. After a scene featuring the villains, Sora will receive the Jungle King Keyblade from Tarzan, and the group will learn the ability to use Red Trinity marks.

Now that the Keyhole has been sealed, you can return to the Tunnel and start Jungle Slider. The objective is to get to the end of the course while collecting 10 pieces of fruit. Doing so grants Sora an item, and unlocks the next step of the course. Sora must re-do each step each time, and collect the next 10 pieces of fruit to keep going. Below is a list of rewards. Jungle Slider is added to the Journal regardless of whether or not you finish the first route.

CourseReward
Green SerpentElixir
Splash TunnelAP Up
Jade SpiralDark Matter
Panic FallDefense Up
Shadow CavernPower Up

Upon returning to the gummi ship, and Achievement will unlock, and the gang will decide to return to Traverse Town to talk to Leon. If you haven't already, swing by Olympus Coliseum first. Complete the events there for the Thunder magic spell, and attempt Gummi Mission 2 for Traverse Town.

  • Member of the Tribe

    Seal the keyhole in Deep Jungle.

    Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (6)

    2 guidesGuide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (7)Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (8)Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (9)

COLLECTIBLES

Begin by landing at Camp: Tent. There is a Blue Trinity over by the chemistry equipment that brings out a chest containing puppies no. 34/35/36. Head into Hippo's Lagoon and use a combination of High Jump and Glide to get the last chest on the treetops here. With Meteor-G in hand, use the vines to climb to Jungle: Vines. Cross to Vines 2, then jump across and climb the tree into Climbing Trees.

Enter the door to Treetop first. There is a Green Trinity in the center of this area. Use it for a Mythril Shard and a bunch of munny. Go back to Climbing Trees and Glide across to the entrance to the Tree House. There is a Blue Trinity to materialize a chest with a Thundara-G.

Enter the Tree House and Glide over to the small boat hanging from the opposite end of the Tree House. Open the chest in here for a Mythril.

Jump off the ledge to the left to land back at the Cliff. Climb through the Waterfall area to the top where Sora sealed the Keyhole and use the White Trinity to find an Orichalcum.

SYNTHESIS ITEM FARMING

The first item you can grind for is the Lightning Stone. Land at Camp: Tent and head into the Bamboo Thicket. You are looking for a black mage heartless hovering over the small hill in the center of the arena.

This Heartless, the Black Ballade, splits into five of itself. The real one will jump, and then they all scatter about, before reforming in a line. You need to keep track of the real one, and smack it in the line-up. You need to repeat this five times, and they move faster each attempt.

If you hit the wrong enemy, Sora gets a minor shock. It is avoidable with a perfectly timed doge, but the damage is so small that it really isn't worth it. If you fail enough times, however, the Black Ballade will simply leave, and you will need to respawn it again.

The best trick I found is to stand pretty far away, and abuse the Pause function. If you hit Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (10) fast enough, you can quickly unpause and then pause again, watching the Heartless move frame-by-frame. Even with this tactic, sometimes it is impossible to follow the right one when three or more of them cross over the same space. At the end of the cycle, one Stone will drop.

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (11)

I found exactly two instances of a Lightning Stone dropping during the cycle. So if you're lucky it is possible to get two Stones in a single run.

You need a total of five Lightning Stones to complete all synthesis items.

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The second item you are looking for here is Serenity Power, which drops from Pink Agaricus. You want to have as much MP as possible for this. Sora's other stats are irrelevant. Equip everything that gives more MP. The Diamond Dust Keyblade, Atlas Armlet, Cosmic Arts, and Crystal Crown were my go-to setup for this. At level 93, I had 18 MP. You also want to have at least Stopra and Aerora, but the -ga versions are better.

Begin by landing at Jungle: Tunnel. Hop up the ledges and enter Treetop, then go across to Climbing Trees. Glide across and enter the Tree House. You are looking for a White Mushroom standing up the ramp right as you enter. If no enemies are around, leave and respawn the room. You need to find the three White Mushrooms that are hiding in the Tree House and cast Stop on them all. This spawns the Pink Agaricus inside the building.

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (12)

The trick here is to get as many hits as possible on the Heartless. The higher your hit count, the greater the chance of having a Serenity Power drop. To do this, lock on to the Heartless then cast Aerora on Sora and Stopra on the creature. Now do as many air combos as you can on it's head. Each of your hits will add up with the hits from Aerora. When Stop runs out, you will get a running experience tally of your hits, with item drops every 10.

Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (13)

Having Aeroga means more hits per second, and Stopga means it will stay frozen for longer. Some people like to equip Ragnarok and use that to add hits, but I found it was unreliable. The more MP Sora has, the longer Stop will affect the creature. You aren't trying to kill it.

You need a grand total of seven Serenity Powers to complete all synthesis items.

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You can also grind White Mushrooms for their items here. Three of them appear at the camp. You cannot get every item from them here, so please see KH1: Synthesis Guide for more information on what they drop, and the best places to farm them. Below are some instructions on how to get what you can.

The first thing to look for are the various "Arts" items. These are obtained by casting the same spell three times on one mushroom. Casting Fire three times in a row gets you Fire Arts, casting three Blizzards gets Blizzard Arts, etc. The White Mushrooms here in Deep Jungle only ask for Fire, Blizzard, Thunder, and Cure.

Finally, Mystery Goo is dropped when you successfully cast three spells on the White Mushroom. It does not matter what order they are cast in, as long as you get all three correct. This does not guarantee a Mystery Goo, but gives the best chance for the drop.

It is best to leave Mystery Goo farming for after you get all the "Arts" items from the White Mushrooms, so that you can focus on casting each random spell and not have to wait for the same one to appear each time.

You need a total of 10 Mystery Goo to complete all synthesis items.

10. KH1: Agrabah8. KH1: Olympus Coliseum

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Guide for KINGDOM HEARTS - HD 1.5+2.5 ReMIX (2024)
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